Active Campaign

The Sea Taketh

Tonight's Mission

Session 10 should force the party to make their first real choice about the cartograph — keep it, use it, or destroy it — while Crowe's pursuit makes sitting still impossible and Blackwater's custody makes inaction dangerous.

Decide what Blackwater knows and is willing to trade — he's in custody and the party will almost certainly interrogate him; have 3–4 specific secrets he can reveal (Crowe's next port of call, cult safehouses, the god's name and nature) and what it costs to get each one out of him.

The party will almost certainly debate what to do with the cartograph immediately — be ready for a split: some players will want to use it as leverage, others will want to destroy it, others will want to find the god; don't let this stall, have an external pressure (Crowe's frigate spotted on the horizon, a distress signal) ready to force a decision.

NPC Dossier5 tracked
Party Roster5 players
Campaign Leaders

Party Leaders

⚔️Damage
Cael2,360
💀Kills
Torgun37
Crits
Finch35
💚Healing
Sister2,110

Notable Sessions